I’m just one random nerdy trans girl. …Oh come on, you’ve been around fediverse, surely you’ve seen us around?

Mastodon: @umbraroze@tech.lgbt

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Joined 2 years ago
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Cake day: September 18th, 2023

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  • This initiative sure would make things more complicated for the game publishers, yes.

    Because they’re currently not doing the bare minimum.

    If they weren’t so accustomed to not doing the bare minimum, maybe they would have different opinions! Just saying.

    Edit: Just signed the petition. Didn’t think this was necessary before because, as soon as I heard of it, Finland was already top of the list percentage wise. But I did sign it, just for the hell yeah of it.


  • For me, soulslikes are pretty weird. I’ve loved the art direction and gameplay of Dark Souls and especially Elden Ring, and I get why people like them and I appreciate what they’re trying to do, but something in them doesn’t click the addiction button. It’s not even the core gameplay that is the problem - I get flattened by some enemy and I’m like “oh I’ll get you one day”. But I booted up Elden Ring last time months ago. I’ll be done with the game in 10 years I guess. It’ll happen though!





  • Dang, I really should write a programming portfolio page about all of the weird hacks I’ve made over the years. Other people link to their GitHub profiles in job applications and gesture non-specifically. I’d just point to my portfolio of weird hacks about weird problems I tried to solve weirdly. Anyway…

    An ancient one I made back in the day:

    I was listening to music while trying to sleep. I controlled the music player with infrared remote. Some mystery song starts playing and I have no idea what it’s called. Obviously, the monitor was far away and turned off so I couldn’t read.

    So I was like, dammit, why can’t I just push a button on the remote and have the computer say the name of the song?

    My previous project actually helped with that - I had previously made an extension for XMMS that allows other programs to read the song information via a named pipe. So I just whipped up a script that reads the song name and feeds it to Festival TTS, and hooked that up to the infrared daemon. And that was at like 3 AM, so I quickly got back to trying to sleep

    Some more recent ones:

    Long ago, I was using Adobe Photoshop Elements Organizer to import my photos from SD cards (etc) to my NAS. It was horrible. It sucked. So much that when I finally snapped and switched over to better software (read: stable version of digiKam for Windows came out), I never trusted the photo organiser to get this thing right. So for a while I used random hacks and a bunch of weird scriptery. Then I decided to turn it into a PowerShell script. That started to kinda suck, so I now have a massive overengineered Python script to import my photos. And it does exactly what I want it to do. And I’m finally happy. (Available here for what it’s worth)

    Another thingy: I have to set the clocks on some devices manually. Daylight saving time, clock drift, you name it. One of my recent old-lady whinges was “Why the hell doesn’t Windows even have an analog clock anymore?” I just prefer to have a clock that has both number display (to set the time) and analog clock face with a second hand so I can time the button press better visually. …so I made one. Because I’ve never written an analog clock before. First, I made one in Processing. Then, a second version, because I’m in process of learning Godot.


  • I’m not exactly opposed to romantasy as a concept. I like that it has brought a lot of women to fantasy genre as readers and authors. Also, maybe this would lead to more interesting takes on romance and sexuality in fantasy literature, because, suffice to say, that could use some improvements.

    But I’m kinda worried about the current situation where romantasy is basically just the marketing hype thing. The Popular Thing Right Now. A lot of the stuff doesn’t get written because the authors like to enrich fantasy literature, it gets written because they realised can make money off of the TikTok crowd.

    …I mean, I guess it’s not a new problem, the same thing happened with horror when Twilight was big.








  • Neverwinter Nights is the best PC game I’ve played, all thanks to the custom content the players made.

    Bioware made the toolset and modding support a big part of the prerelease interviews and live demos. The message to the tabletop RPG crowd was “hey, you can finally build and run your D&D modules as a real DM-led multiplayer group experience online”. Probably the only problem with that marketing was that making modules from scratch was still an involved process and making usually needed scripting skill, so maybe the TTRPG crowd didn’t end up as enthusiastic as they could. But people still ended up making boatloads of great singleplayer and multiplayer-capable adventure modules! And the multiplayer persistent worlds were essentially like MMOs but in small scale.

    I think the built-in campaign was more of a hindrance in retrospect, because if you hadn’t heard this, you probably expected another game like Baldur’s Gate 1/2. A lot of people went in thinking that the official NWN campaign was the main offering. The campaign was incredibly mediocre by Bioware standards because Wizards of the Coast was incredibly needy. They wanted high level of control, and essentially only approved a committee-built pile-of-meh plot, leaving Bioware to build something around that.

    This, by the way, led to Bioware swearing they’d not work with needy licensors anymore and ended up designing Dragon Age instead.

    (And if anyone is saying “wait, didn’t this just happen again with Baldur’s Gate 3?” Yes. Yes it did. WotC is basically impossible to work with.)


  • Every Halloween, I play this Xbox 360 (I think it’s also on PC now) game called Bullet Witch.

    Basically a third-person shooter with postapocalyptic supernatural horror theme. You play as a witch who shoots zombies and weird creatures with a magic machine gun broom thing. Also you get spells. Some are bloody awesome.

    This game is peak Xbox 360 to the core. The distinct memorable thing about it is that I can actually list good and bad things about it. Level design varies between meh and decent. Some of the particular setpieces are pretty awesome though. (You get to fight at an airport, and you get to do a boss fight at the top of the plane mid-flight!) Spells are fun. The mega-spells are hella fun. (Just call up lightning and watch stuff explode.) Shooting is kinda jank but it works. Jank is explained by lore. (Why is friendly fire not a thing? Well, you see, this is a magic machine gun broom thing, so bullets dodge the civilians and allies by ~*~magic~*~.) Enemy designs are nothing to write home about at first glance, but are actually kinda memorable. (You first meet up the zombies and hey, they’re talking zombies. With military helmets and guns. Like, what? You don’t see this every day.) There are some things that seem just not very well designed, like there’s these gigantic enemies that serve as minibosses and they’re a lot less scary when you note the AI is probably bugged and they often just decide to stand at place for a while and eat a lot of bullets.

    I got this thing in the bargain bin. It’s a zombie shooty game that’s perfect for Halloween so that’s what I use it for. That’s all it does. That’s all I could ask it for. And it’s fine at it.



  • The first Call of Duty game I played was Ghosts, and it may have coloured my perception of what the series is about. Bombastic popcorn munching action that goes in one ear and straight out of the other. I was like “eeeeh it’s okay”. After playing some older ones I was like “well I’m sure it was groundbreaking at the time”. (Hm. Did I ever finish MW2? And I think I put Black Ops 2 on hold after the first mission. Loved Advanced Warfare tho!)