

What might be a valid argument in 5.x might not be an argument for 6.x.
But IMO, Windows 7, 8, 10 and 11 have more in common with vista than vista has with XP.
What might be a valid argument in 5.x might not be an argument for 6.x.
But IMO, Windows 7, 8, 10 and 11 have more in common with vista than vista has with XP.
You are using acts by Bavarian police to say that acts by Berlin privacy officers are sinophobic.
TBH, age verification services exist.
If it becomes law, integrating them shouldn’t be more difficult than integrating a OIDC login. So everyone should be able to do it.
Depending on these services, you might not even need to give a name, or, because they are separate entities, don’t give your name to the platform using them.
Other parts of regulation are more difficult. Like these “upload filters” that need to figure out if something shared via a service is violating any copyright before it is made available.
Unless you are also complaining about it when white male characters are also surface-level, 2-D, copy-and-paste characters then all you are saying is “Only white male characters are allowed to be simple or a stereotype/trope.”
What? Where am I saying that?
Yes I would complain about all kind of stereotypes. Even the “white muscular tough guy” could be considered sexual objectification. IMO CoD is sometimes pretty gay coded.
Lets be honest, not every game needs a complex and well written character, and that is fine. If they choose to go that route it doesn’t matter what race, religion, or gender the character is in the first place. So it doesn’t matter if they are a white male, a latina woman, or a black non-binary person.
I wasn’t saying that. You can have games without a single character. Or where the character doesn’t really matter, because it just an empty shell you are driving around and not more.
But IMO I mostly play story driven RPGs, where you are someone, and where you want the environment to react to you. It would be awesome if when you run around with colorful hair or tattoos, it would slightly change the disposition of the NPCs or cause them to comment on your appearance. Don’t let this stuff be just cosmetics, it should be more meaningful, and embedded into the game world.
I don’t think representation is the main issue, it is more about how they are presented.
Striding for a perfect 50/50, doesn’t really sense if they are all just stereotypes and sexual objectified. Also there are many other underrepresented population groups.
IMO, it is more important to focus good well written and complex characters, that represent real circumstances right.
I don’t complain that AAA studios have gone ‘woke’ because they now include choices to select from marginalized groups, I complain about them because they are often do not offer a deeper perspective of people in that group and are just different skins.
In some way, I can understand, games often happen in a Fantasy world, but I would wish that selecting different characters would do more than just exchanging the player mesh, texture and voice pack.
Well I worked for a while at a large international corporation that maintained (and AFAIK is still continuing) a managed Linux system, which worked well enough. And there where a lot more people, especially the people that were the most productive, interested in it.
Sure that might have just been a nice island inside the larger company, but the people there were the internal consultants, which often had to pull other projects out of the gutter.
If you over your specialists ways to use the tools they need, you will improve the whole company.
But it is not a “Linux Subsystem”, it is a “Windows Subsystem”.
If I write a hypothetical Driver for Linux to support windows, it would be a “Linux Module” not a “Windows Module”.
I guess they could have called it “Windows Subsystem for Linux support”
Linux on a corporate desktop is mostly about how well you know the IT guys and do they trust you. And of course the software stack.
I would say it depends more on the commitment of the IT admins to support and manage a fleet of Linux workstations. There are Linux “Active Directory” servers, configuration provisioning tools, ways to centrally and automatically rollout updates, etc. It really depends on if the IT guys invest the same amount of effort to support them or not.
I just tried this on LO 25.2.3.2 and could not reproduce your issue.
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Wherever Stanley Parable is a game or not, isn’t really important. Someone could make the argument that open ended games, without a clear winning or completion state aren’t games, but instead simulations.
Someone could argue that the winning or completion state of Stanley Parable is seeing all endings.
Other people say that to be a game, you need some kind of adversary or challenge to overcome, but that would depend on the definition of challenge. Is figuring out what to do in order to see a ending you haven’t seen before a challenge? If not, that would exclude many other genres.
So I just do not want to down the road of making useless distinctions, and be liberal in my understanding of words, and just ask if something is not clear.
I just call Stanley Parable a game, because the creators call it a game, you can buy it and games similar to it for game consoles and on Steam under the game category. Wherever you can or cannot find enjoyment in experiencing it, does not depend on wherever it is a game or not.
I would say many games with procedural generated worlds, like Minecraft, No Man’s Sky, etc. Where the main task is deciding where do I go next, where do I settle down, maybe there is some better place over the next hill, next planet, etc.
There are other games, where it is also sometimes not quite clear what to do next. Like games have a lot of progression and rebuilding of stuff that was done before because of it. Like Satisfactory, Factorio, etc.
And on a more literal sense, where you actually redo the game over and over to progress, like The Stanley Parable or Outer Wilds.
Some games have a very labyrinthine level design, where it also isn’t really clear what to do next, like Dark Souls, Subnautica, etc.
Or environment puzzles, where you have to figure out how to progress, like the Myst series, Riven, etc.
I am against the concept of individuals or legal entities owning property, it belong to everyone. However, if you take something from the society in order to be allowed to used it exclusively for a while, you ought to give something back, that is what tax is for.
If you see propaganda everywhere, the it was successful on you. One purpose of propaganda is to erode the fundamental trust in society and sow distrust about anything and anyone, that way people become politically ineffective and easy to manipulate.
Propaganda doesn’t necessarily need to convince people, but can instead attack the peoples ability to differentiate truth and lie by sowing mistrust about the most mundane and conventional things. When people stop believing their own eyes or following logic, they become easier to manipulate. A bit like gas-lighting, where you sort of turn the critical thinking against them, but on a large scale.
Codeberg is great, but it is hosted in Germany, and subject to their laws. AFAIK, Germany has laws against tools for “circumventing copy protection”, or “hacking”.
So I am not sure that they can provide a save haven for tools, where some lawyer could argue these points successfully in front of a court.
- Sometimes you need to move a thing that is oddly shaped and doesn’t fit within the confines of an enclosure
Like what? And is that a common use case?
- Depending on what you’re hauling, you may want separation between the cab and the payload. Like if I’m moving dirt, I’d rather not have it rolling around my cabin
Or just put down a nylon sheet, put the dirt on top, fold the nylon sheet over it and bind it down. Now it is covered under and over and will not fly around.
In most cases I guess people will just buy prepackaged earth in bags. That also doesn’t fly around.
Sure, if you are one of the very few people that work in the woods or on a field, where this common use case, then alright. But that would not explain why those cars are so common.
- Easier to clean, just take a hose to it without needing to worry about soaking the cabin
Buy a bus with removable carpet, then you can just hose it down as well. Many buses have a small step, which separates the cabin from the back, so water will not flow into the cabin.
- Access isn’t limited to just the door, which can be useful when unloading something
There are many different rear door types and sliding side doors on the side that provide ample and easy access. This isn’t difficult or complicated.
That didn’t convince me that pickup trucks are not a very specialized vehicle for just some uses, while transporters and mini busses are much more useful for all kinds of purposes. Be it furniture, tools, sport equipment, electronics and other sensitive equipment, and people. While also being good at hauling the occasional dirty stuff, if you just put something underneath.
What is up with those pickup trucks anyway? Why do so many people in the U.S. (and elsewhere) buy them?
Everything that you put in the back is subjected to weather and one of first additions people buy is a cover.
Compare that to a mini bus or transporter, you can transport as much or more than with a pickup truck, protected from weather, and you can add or remove chairs, if you need to transport people.
If you have a transporter, you can also much easier furnish the inside with racks etc, to improve space use.
To someone that can upgrade a Nintendo switch to have 8GB of RAM, can install RPCS3 and play PS3 games on it, I would say: “Do whatever you want, you are a god amongst us. I am the peasant that lives the easy life with a SteamDeck”
I think all their previous games will eventually get the Oblivion Remaster treatment. So a frankenstein’d UE5 renderer + gamebyro backend.