

Thanks, I’ve wanted to do this for ages, but I got this current phone before I knew about grapheneos and the compatibility issue. Now all I need is to fully switch my main email and I’ll be significantly de-googled.
Thanks, I’ve wanted to do this for ages, but I got this current phone before I knew about grapheneos and the compatibility issue. Now all I need is to fully switch my main email and I’ll be significantly de-googled.
I was writing a comment that my device is unsupported and all the supported pixel phones are flagship priced. Then I decided to check my work and look it up.
Long story short I have a refurbished pixel 6 on the way, it was cheaper than my current phone was.
“We are legion.”
Facebook has had a strategy for a long time of monopolising the internet of countries that previously had very little internet. They essentially subsidise internet infrastructure and make that subsidy dependent on facebook being a central part of the network.
So I’m not surprised to hear this. They obviously have found ways to inveigle themselves into key infrastructure in lots of places, even if they couldn’t build it in from the ground up.
Honestly less frantic gameplay sounds good to me, I got sick of the “oh god they’re after me now I fell oh well try again” parts of the gameplay. I might take a look. Thanks!
I played the first game and thought it was okay but not great. What were the changes? Maybe they’ll suit me since I’m not so attached to the original.
Okay, that’s all very interesting and I love the idea about dynamic music, I’ve had similar thoughts myself but wouldn’t have thought to go this far to make it happen. I’d love to see what you come up with!
My only real thoughts are about the transpiling, so the editor uses relative time codes but the format itself uses absolute, if I understand you, and you’re converting between the two?
That to me hints of code smell, because I wonder why that’s necessary. For example, could you program the editor to display and work in absolute time codes, or is there something stopping that from happening?
Alternatively you could simply make the format capable of natively understanding both relative and absolute commands, so whichever is more appropriate to the context is what gets used.
Keeping them different seems like it will require you to program two formats, make them compatible with one another and deal with bugs in both of them. Essentially you’ve not only doubled the number of places where bugs can arise within the formats, you’ve added the extra step of transpiling which also doubles the number of interactions between the formats, adding even more complexity, even more places where inconsistencies can show up, even more code to sift through to find the problem.
It’s the sort of thing that shows up in legacy systems where the programmers don’t have the freedom to simply ditch one of the parts.
Personally if I had the freedom of programming the system from scratch I would rather commit completely to a single format and make it work across the entire stack, so then I only have one interpreter/encoder to consider. That one parser would then be the single point of reference for every interaction with the format. Any code that wants to get or place a note for any reason - for playing, editing, recording, whatever - would use the same set of functions, and then you automatically get consistency across all of it.
Edit: another thought about this: if you need some notes to be absolute and others to be relative, it might be worth having an absolute anchor command that other commands can be relative to, and have it indexed, so commands are relative to anchor 1, 2, etc. Maybe anchor 0 is just the start of the song. Also maybe you could set any command as an anchor by referring to its index. That way you can still move around those commands in a relative way while still having the overall format reducible to absolute times during playback. Also a note “duration” could just be an off command set relative to its corresponding on command.
I say that because as another principle I like to make sure that I “name things what they are”. If the user is programming things in the editor that are relative, but under the hood they’re translated into absolute terms, that will probably lead to unexpected behaviour.
The argument could be made that because the image generator is essentially a regurgitator with no artistic interpretation, there is no transformative artistic value in it. It’s like applying a filter with extra steps.
Also the generators charge for access, so they are profiting off of the IP. That’s quite different to making something for personal use or releasing it for free.
Honestly a lot of this post is very inside-baseball with a lot of lingo, and the last paragraph is very dense, so it’s hard to know what you mean, especially by the term “transpiler”. What is it transpiling to & from, and where does this happen in the overall process of implementing the editor?
I’m sorry I don’t have a lot of insight other than: it sounds like you know better than anyone here, so just try it and see what works. Sometimes rewriting a system is unavoidable as you figure out the logic of it.
Also as someone with some interest in programming my own physical MIDI instruments, I’d be interested to hear what limitations of MIDI you’re talking about and what your system does differently. It sounds like you’ve got a pretty advanced use-case if MIDI isn’t up to the task.
We don’t have the same problems LLMs have.
LLMs have zero fidelity. They have no - none - zero - model of the world to compare their output to.
Humans have biases and problems in our thinking, sure, but we’re capable of at least making corrections and working with meaning in context. We can recognise our model of the world and how it relates to the things we are saying.
LLMs cannot do that job, at all, and they won’t be able to until they have a model of the world. A model of the world would necessarily include themselves, which is self-awareness, which is AGI. That’s a meaning-understander. Developing a world model is the same problem as consciousness.
What I’m saying is that you cannot develop fidelity at all without AGI, so no, LLMs don’t have the same problems we do. That is an entirely different class of problem.
Some moon rockets fail, but they don’t have that in common with moon cannons. One of those can in theory achieve a moon landing and the other cannot, ever, in any iteration.
If all you’re saying is that neural networks could develop consciousness one day, sure, and nothing I said contradicts that. Our brains are neural networks, so it stands to reason they could do what our brains can do. But the technical hurdles are huge.
You need at least two things to get there:
1 is hard because a single brain alone is about as powerful as a significant chunk of worldwide computing, the gulf between our current power and what we would need is about… 100% of what we would need. We are so woefully under resourced for that. You also need to solve how to power the computers without cooking the planet, which is not something we’re even close to solving currently.
2 means that we can’t just throw more power or training at the problem. Modern NN modules have an underlying theory that makes them work. They’re essentially statistical curve-fitting machines. We don’t currently have a good theoretical model that would allow us to structure the NN to create a consciousness. It’s not even on the horizon yet.
Those are two enormous hurdles. I think saying modern NN design can create consciousness is like Jules Verne in 1867 saying we can get to the Moon with a cannon because of “what progress artillery science has made in the last few years”.
Moon rockets are essentially artillery science in many ways, yes, but Jules Verne was still a century away in terms of supporting technologies, raw power, and essential insights into how to do it.
You’re definitely overselling how AI works and underselling how human brains work here, but there is a kernel of truth to what you’re saying.
Neural networks are a biomimicry technology. They explicitly work by mimicking how our own neurons work, and surprise surprise, they create eerily humanlike responses.
The thing is, LLMs don’t have anything close to reasoning the way human brains reason. We are actually capable of understanding and creating meaning, LLMs are not.
So how are they human-like? Our brains are made up of many subsystems, each doing extremely focussed, specific tasks.
We have so many, including sound recognition, speech recognition, language recognition. Then on the flipside we have language planning, then speech planning and motor centres dedicated to creating the speech sounds we’ve planned to make. The first three get sound into your brain and turn it into ideas, the last three take ideas and turn them into speech.
We have made neural network versions of each of these systems, and even tied them together. An LLM is analogous to our brain’s language planning centre. That’s the part that decides how to put words in sequence.
That’s why LLMs sound like us, they sequence words in a very similar way.
However, each of these subsystems in our brains can loop-back on themselves to check the output. I can get my language planner to say “mary sat on the hill”, then loop that through my language recognition centre to see how my conscious brain likes it. My consciousness might notice that “the hill” is wrong, and request new words until it gets “a hill” which it believes is more fitting. It might even notice that “mary” is the wrong name, and look for others, it might cycle through martha, marge, maths, maple, may, yes, that one. Okay, “may sat on a hill”, then send that to the speech planning centres to eventually come out of my mouth.
Your brain does this so much you generally don’t notice it happening.
In the 80s there was a craze around so called “automatic writing”, which was essentially zoning out and just writing whatever popped into your head without editing. You’d get fragments of ideas and really strange things, often very emotionally charged, they seemed like they were coming from some mysterious place, maybe ghosts, demons, past lives, who knows? It was just our internal LLM being given free rein, but people got spooked into believing it was a real person, just like people think LLMs are people today.
In reality we have no idea how to even start constructing a consciousness. It’s such a complex task and requires so much more linking and understanding than just a probabilistic connection between words. I wouldn’t be surprised if we were more than a century away from AGI.
Little Brother is a novel about a future dystopia where copyright laws have been allowed free rein to destroy people’s lives.
It’s legislated that only “secure” hardware is allowed, but hardware is by definition fixed, which means that every time a vulnerability is found - which is inevitable - there is a hardware recall. So the black market is full of hardware which is proven to have jailbreaking vulnerabilities.
Just a glimpse of where all this “trusted”, “secure” computing might lead.
As a short video I saw many years ago explained on the concept: “trust always depends on mutuality, and they already decided not to trust you, so why should you trust them?”
Edit: holy shit, it’s 15 years old, and “anti rrusted computing video dutch voice over” (turns out the guy is German actually) was enough to find it:
Faster to apply and much harder to remove.
Well sure, psychos with nukes are scary and there may be an element of the US losing control of their attack dog, but the idea that the Israelis are calling the shots is not really accurate. It cuts dangerously close to the antisemitic conspiracy theory that Israel through AIPAC controls the US government, which also conveniently lets the US off the hook for sponsoring them.
I just think it’s important to remember that for all their brutality, Israel is not charge, and they are not the military superpower that has dominated much of global politics for the past century. They are a vassal state and they would listen if anyone in power had the will to tell them no, they are far too dependent on US support.
It’s probably more like institutional inertia. It takes a long time to stop a ship that big.
Israel is of strategic importance to project US power in the middle east to secure oil.
That’s also the reason they were allowed to continue with their nuclear program.
It’s not fear, it’s power politics. Western powers actively support them. They are not uniquely evil, they are just what happens when fascism is sponsored and allowed to run unchecked.
This is Joe Biden making it perfectly clear: https://youtu.be/A-Ky3dPEnOE
Got them working, and was pleasantly surprised to find most of them had flatpack installers! Manual saving is still a pain but the engines running smoothly does make a big difference.
Although the dark forces installer doesn’t work with the steam install so you have to copy the game data to the data folder to make it work.
Honestly anything to deal with the horrendous friction and instability of the original would be welcome. Even modded I think I had to stick with 4:3 which even with black bars was still not quite right on my modern system. It would have to be a better experience, even if I have to re-learn manual quicksaves.
“We’ll take our ball and go home, and you’ll all miss out on our fabulous AI products!”
“No. Wait. Don’t.”