Alt account of @Badabinski

Just a sweaty nerd interested in software, home automation, emotional issues, and polite discourse about all of the above.

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  • 190 Comments
Joined 1 year ago
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Cake day: June 9th, 2024

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  • In particular, the companies purchase financial information from a data broker before offering a nurse a shift; if the nurse is carrying a lot of credit-card debt, especially if some of that is delinquent, the amount offered is reduced. “Because, the more desperate you are, the less you’ll accept to come into work and do that grunt work of caring for the sick, the elderly, and the dying.” That is horrific on many levels, he said, but “it is emblematic of ‘enshittification’”, which is one of the reasons he highlighted it.

    What the ACTUAL FUCK‽ This is the type of shit Neal Stephenson would put in a fucking cyberpunk dystopia novel. I am filled with so much fucking rage. My sister is a nurse and goes through so much fucking bullshit at her job already. Nurses really do not need more shit thrown at them.












  • I’m the opposite. I find LC much more interesting, plus REPO’s camera inertia gives me terrible motion sickness, even when the animation speed is reduced and all the other settings are changed. I can’t even watch someone stream it, the inertia is so extreme.

    I think they’re fundamentally different games. The limited day length in LC gives a much more tense vibe, where repo is a bit more laid back and lets you really scour every level. LC also doesn’t have the upgrade system present in REPO, meaning doing well on the harder moons is entirely skill based. I prefer skill over upgrades, but I know others don’t. I’ve heard from people who are really into REPO that past level 6 or 8, the difficulty doesn’t really increase, and getting too many strength upgrades can trivialize the game.

    They both have their merits. You find REPO to be more enjoyable which is totally fair and valid.