Previously me (instances ded):
@Auster & @Auster

Other me’s:
@Auster & @Auster1

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Joined 9 months ago
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Cake day: October 28th, 2024

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  • Copypasta of my comment in the post in the F-Droid community:

    Chrono is extremely good for me, given often having to have alarms in the oddest of times, and it allowing me to schedule alarms as one-time only, daily, for specific weekdays, for specific dates, or for date ranges, as well as having the options to force to work in the background if lack of memory in the phone kills it.

    As for alternatives I wish I could find, Librera Reader is still the best ebook reader I found outside of Google Play, but I could use it having better controls. Might even take the dust off my PS Vita to read ebooks, as I abhor touch controls due to them usually not being optimized for either precision or view space available (even on-screen controls might help), and on the Vita I can use the physical controls to move the ebooks’ pages around.



  • In my opinion:

    If memory serves me right (as I played the game a while back), Shantae and the Pirate’s Curse’s intro stage acts as a tutorial, but it’s so seamless to gameplay and story that it barely feels like so. Iirc, also same for Valkyria Chronicles 4’s first mission.

    And that I remember better due to playing relatively recently, Final Fantasy VI and Catherine’s tutorials are well integrated to their games’ specific flows, the former being a series of NPCs you talk to, something you already do a lot in the game, and the latter being quick, straight to the point and given like it is a normal part of the narration and the increasingly frenetic (for a puzzler) gameplay.

    And also if memory serves me right, Dirge of Cerberus and Outlive both have optional missions in their main menus that act as tutorials, that don’t feel like a chore, and that if you ignore them, the game is still sufficiently manageable.



  • I think there has never been a proper line separating indies from other games, rather being a loose perception of games made to show what the developer wants. And the impression growing stronger as bigger projects more and more seek to go for the lowest common denominator or go by what who gives the orders demands.

    Even if a game is from a bigger company, but the company gave the thumbs up for doing whatever the team wanted, without conditions, handholding, etc., then I’d say the game is indeed independent enough.

    Though, on a more negative view, I wonder if Dave the Diver getting nominated was a case of that meme of the older man trying to act as a cool kid.


  • Regarding DMs, my experience on other social medias is that people seem to take DMs as “their own home” - even if the door is either ajar or fully open, it’s impolite or even offending to enter without being invited first.
    Regarding interacting with communities, some may see an unidentified profile as someone’s alt or, as mentioned by you, a bot, and other than making well founded points, I don’t see much that could be done to mitigate mistrust towards blank profiles.
    And regarding Reddit specifically, I don’t know if it’s a flawed design, a flawed and long-going moderation, the platform being parasited by problematic users and external groups, or a mix of the 3, but even marginally big communities and even before Spez’s stunts, most communities I’ve seen there are a test on patience and composure.


  • Does Mbin count? =P

    Jokes aside, imo, Skyrim, Starbound and Final Fantasy XII are great games to sink a long time. Of those, Skyrim I played the least due to life happening, but was enough to sink a few dozen hours already. Starbound easily surpassed the 600 hours for me, even if I barely use mods or played multiplayer. And Final Fantasy XII, on my first save I got to the final boss, I was nearing 300 hours already, and for a game originally on a 4.7 GB disc, it has a lot to do, so much so that, in that save, I was just starting to scratch past the surface.




  • Regarding the question itself, Starbound and Minecraft. Maybe Final Fantasy XII if I was to play it multiple times, as I take at the very least 100+ hours to finished it, and 250+ if I’m not in a hurry.

    But regarding gaming fatigue, perhaps it could be a symptom of playing too much of only a handful of game styles? If you wouldn’t mind, may I suggest to check some smaller games in length and scope, specially indies? Those tend to be rather diverse in their scopes and executions.