

There are very few habitable places in the world not susceptible to airstrikes. The bombs dropped on nuclear facilities last night are claimed to be able to penetrate 60 meters of earth before exploding.
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There are very few habitable places in the world not susceptible to airstrikes. The bombs dropped on nuclear facilities last night are claimed to be able to penetrate 60 meters of earth before exploding.
I have this chromebook that has some weird keyboard setup where depending on the keys you’re trying to press you might be able to press 7 or you might just be able to press two out of the three. IIRC your scenario probably would have worked fine, I think they probably gave it better abilities in that area of the keyboard.
Anyways, there’s always autohotkey for setting up macros
The giant is easy. The ground is easy. The lava though… Do you want the particles to stick together? To visually connect? To collide with each other? To interact with dynamic objects?
Game design is a big part of this too. Particularly first person or other fine camera control feels very bad when mouse movement is lagging.
I agree with what the other commenters are saying too, if it feels awful at 45 fps your 0.1% low frame rate is probably like 10 fps
In eastern US, first time using DDG on this device, it shows normal links (searched “Ukraine drone attack”)
It is probably the most polished map. I would rather use something open source, but it makes sense why they switched.
Would be nice if it had a built in calculator and unit converter, that’s a ddg feature I use a lot
People estimate ~100 million, which is still a lot. Of course it’s worth noting that they weren’t attempting to launch a payload or really recover much of anything, so the only real cost of failure is that they might need to launch more test flights later than they otherwise would have had to.
Apparently estimated total development costs are probably a bit less than half of the Artemis program cost, although the Artemis program has actually developed a fully functional and reliable rocket by now. So it’s hard to say if SpaceX’s development method will be cheaper in the long run. (Discounting the later manufacturing costs because I don’t see any reason why a more ULA, Blue Origin, or NASA-like development process wouldn’t still be capable of producing a cheap rocket if that was the focus)
Honestly losing to the US military industrial complex in development cost would be pretty embarrassing. (Congress makes NASA use all the MIC suppliers for their rockets)
Implying he isn’t right wing anymore, or just not openly?
I agree with most of the stuff he says, he just doesn’t seem very nuanced and I find the angry tone slightly off-putting. I like NJB tho, probably because he’s just sarcastic at some points for effect.
It’s for transferring pictures over the wifi network or a local wifi network that the camera is hosting. If you have the SD card plugged in, there’s absolutely no reason to use the app instead of your phone’s file manager. I don’t even think the app will recognize an SD card, but I don’t really know. It might recognize a plugged in camera, but it doesn’t advertise that and I’ve never tried.
There’s not really anything you need the app for. It can remote control the camera with a live feed, which is cool but not all that useful, at least for me. It can also transfer images and videos, but I’m not sure it does the videos at full resolution, at least in my camera. For all practical purposes it’s just a little less useful than carrying a USB C SD card reader around with your camera that you can plug into your phone (because it also takes a good minute to connect usually, but my only datapoint is a camera from 2014 so they might have improved it since then)
The youtuber Adam Something is like that too imo
I think the general idea is that the ar/vr stuff would be non invasive
The startup here is making stuff for medical conditions, not games.
Medicine in the US is very expensive. There is a lot of money in helping with neurological conditions or paralysis.
I recently switched to Android. IPhones work great, the hardware is all there, the software is probably more polished, etc… but on Android you can get the phone to do basically anything with a bit of effort. There’s an app that lets you easily install most linux packages, and one that can emulate most Windows apps and games. There’s a ton of open source software, and you can actually find apps that don’t shove in-app purchases in your face (because devs don’t have to pay $100 a year just to stay on the store)
I got PrusaSlicer to work on my phone, through the Windows emulator, and sliced one relatively complex 3D model with it. For some reason it crashed every time I tried to start it after that, but it’s still pretty neat that it worked at all. PrusaSlicer has a linux build for ARM so whenever I find the time to set up one of those linux desktops on my phone I’ll probably try that.
A lot of people play online games. They aren’t exactly rare.
Something that is actually a lot less used (and probably a lot of effort to maintain as well) is webxr. It’s a cool technology but not very useful right now (although I could imagine it becoming more important in the future)
Why is webgl garbage? You don’t think 3d online games should be able to exist?
That’s anticheat, not drm
JXL is badly supported but it does offer lossless encoding in a more flexible and much more efficient way than png does
Basically jxl could theoretically replace png, jpg, and also exr.